Work experience
2020 - Present
Serendipity Studios
2D and 3D artist
In charge of the conceptual art of scenarios, their final design and resources to implement it in both 2D and 3D.
Design of interfaces both conceptually and in charge of preparing the final images for its development.
2021 - 2021
Alpha Syltec
Design and development of applications for mobile devices
Intern in charge of making a video game for Android based on recycling. My duties mainly consisted of programming the application practically from scratch using Unity and using the C# language, but also involved creating 2D images to use in the game and 3D modeling of assets for other projects.
cyber experiments
2021 - Present
Development of mobile applications for android devices.
Application development using Android Studio, Kotlin and Jetpack Compose. Among my functions stand out:
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Development of new functionalities in the application.
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Bug resolution.
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Help make the app accessible to blind people.
Schooling
2017 - 2021
Rey Juan Carlos University | Design and Development of Videogames
Training that allows to know in depth all the steps of the creation of a video game. Although it is a career oriented to the technical part, it also offers parts of artistic creation and design.
I have a digital content developer profile, being able to develop multimedia applications, web pages and interfaces.
In summary, my profile is technical, but I have the knowledge of artistic editing tools and methods as well as the ability to adapt and work in a team.
professional skills
Programming languages
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C#
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Java
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HTML/CSS/Javascript
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python
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C++
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PHP
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Kotlin
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Jetpack Compose
Development Environments:
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VisualStudio
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pycharm
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NetBeans
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SpringBoot
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AndroidStudio
Art editing tools:
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photoshop
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blender
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VSDC
Others
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Trello
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SQLite
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MongoDB
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microsoft-office
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github
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Unity
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Unreal